Age Group and Division Rules and Club Policies

 

Code of COnduct

Otumoetai Cadets Cricket Club subscribe to the Code of Conduct as outlined in the New Zealand Cricket Code of Conduct paper released September 2017.  Examples of offences are as follows

Level 1: 

  • Abuse of cricket equipment or clothing, ground equipment, fixtures and fittings .

(Hitting or kicking wickets, actions that result in damage to boundary fences, dressing room doors, windows, mirrors, etc.)

  • Showing dissent at an umpires decision during a match
  • Obvious disappointment with, or challenge to, an Umpire’s decision
  • An obvious delay in play, or leaving the wicket
  • Shaking the head to indicate challenge to a decision
  • Pointing or looking at the inside edge when given out LBW
  • Pointing to the pad or rubbing the shoulder or giving any other indication the decision is challenged when caught behind
  • Snatching the cap from the Umpire whether in petulance or as a challenge to the Umpire’s decision
  • Entering in to any debate with the Umpire about his decision
  • Using language or a gesture that is obscene, offensive, or insulting during a match

( Loud or repetitious swearing, obscene gestures or conduct which is not directed at another person, such as swearing at one’s own poor play or fortune)

  • Excessive appealing during a match

( Repeated appealing, celebrating a dismissal before the decision has been given)

  • Pointing or gesturing towards the pavilion by a member of the fielding team upon the dismissal of a batsman OR giving the batsman a “send off”
  • Any other conduct that brings the game in to disrepute or is contrary to the “spirit of the game”
  • Changing the condition of the match ball
  • Deliberate attempt to distract the striker
  • Dangerous or unfair bowling
  • Time wasting by the batting or fielding team
  • Bowler running on protected area
  • Batsman or fielder damaging the pitch
  • Any other aspect of “unfair play”

Level 2:

  •  Showing “serious “dissent at an Umpire’s decision

( dissent as listed in Level 1 will be classified as “serious” when the conduct contains an element of anger, abuse, or challenge  which is directed at the Umpire)

  • Inappropriate physical contact between players ---wilful contact
  • Charging or advancing toward, or challenging, the Umpire in an aggressive manner when appealing during a match
  • Deliberate obstruction in the field of play
  • Throwing a ball, or other equipment such as a water bottle, at or near a player, team official, or Umpire in an aggressive or dangerous manner during a match
  • Using language or gesture(s) that is seriously obscene, seriously offensive, or of a seriously insulting nature to another player, team official, or Umpire
  • Wilful and provable changing the condition of the match ball
  • Deliberately throwing the ball in to the ground for the purpose of roughening it up
  • Applying any artificial substance to the ball
  • Lifting or otherwise interfering with any of the seams of the ball
  • Scratching the surface of the ball with finger or thumb nails or any implement
  • Attempting to alter the shape of the ball
  • All other serious conduct which is contrary to the spirit of the game or brings the game in to disrepute

Level 3:

  • Intimidation of an Umpire by language or conduct during a match ( includes appealing in an aggressive manner which has, or may have, the effect of influencing the Umpire in his role)
  • Threat of assault on any player, team official, or any other person ( including a spectator) during a match
  • Where the facts of the alleged incident are not clearly covered by any of the above offences, any conduct that is contrary to the spirit of the game/ brings the game in to disrepute

Level 4:

  • Threat of assault on an Umpire
  • Physical assault of another player, team official, or any other person ( including a spectator)
  • Any act of violence on the field of play during a match
  • A player or team official using any language or gesture(s) that offend, insult, or vilify another person on the basis of that person’s race, religion, gender, colour, descent, or origin.
  •  

BOP of CRICKET PLAYER SAFETY REGULATIONS 2016/17

The following Player Safety regulations will apply to all ND Cricket competitions in 2016/17 onwards:

1.       All batsmen under 19 years of age must wear a helmet with a faceguard when batting in hardball cricket.

Note: we recommend that this applies to net practices as well.

2.       ND Cricket recommends that all batsmen, regardless of age, should wear a helmet with a faceguard when batting in hardball cricket.

3.       All wicketkeepers under 19 years of age must wear a helmet with a faceguard when standing up to the stumps [within 5 metres] in hardball cricket.

4.       ND Cricket recommends that all wicketkeepers, regardless of age, should wear a helmet with a faceguard when standing up to the stumps in hardball cricket.

5.       All players, regardless of age, must wear a helmet with a faceguard when fielding closer than 7 metres from the stumps of the batsman on strike in hardball cricket, except behind the wicket on the off side. ND Cricket recommends that they also wear a protector and shin pads.

6.       No player up to and including Year 10 shall be allowed to field closer than 10 metres from the stumps of the batsman on strike, except behind the wicket on the offside.

Note: these restrictions still apply when a player Under 19 is playing adult representative cricket.

 


B Grade

PLAYING CONDITIONS Western BOP Cricket 40 OVER B Grade Competition Pitches One day matches (limited over) in the above competition are where possible scheduled on grass pitches. However if anytime prior to the start of play the grass wickets are deemed to be unavailable the game shall be transferred to suitable and available artificial wickets. WBOPCA expectations are that every effort is made to efficiently cover the wickets from Thursday evening on. Failure to do this may lead to the forfeiture of points. Only rubber soled footwear (no metal spikes) may be used on artificial pitches. Hours of Play Each match shall commence at 1.00pm. Where one side is late in arriving and are not ready to take the field at 1pm the opposing side may impose the following penalty, for each complete 5 minute period 1 over will be reduced from the “late” sides batting innings. Unless otherwise agreed, an interval of 30 minutes shall be taken between innings. Innings Each match shall consist of two innings (maximum 40 overs) on one day. The Toss Before the toss for innings the Captain will nominate his players who may not thereafter be changed without consent from the opposing Captain. No team shall participate with less than 8 players. The toss for innings can be taken at any time but shall be taken no less than 15 minutes before the scheduled start time. If one team has more than nine players and the other more than six players the toss shall be taken. A deputy shall toss in a Captain’s absence. The Ball Only 2 piece balls approved by the WBOPCA may be used. The requirement is Kookaburra 156gm Red King or better. A new ball shall be used in each innings of each side. Length of Innings a) In an uninterrupted match (which includes a match where the start is delayed through reasons other than lateness from one side ) but where it is possible for both sides to bat for 40 overs by 6.30pm for a 1.00 pm start, by calculating the number of overs which can be bowled: 1) Each team shall bat for 40 overs unless all out earlier. 2) In the event of the team fielding first failing to bowl 40 overs by the expiration of 2 hours 30 minutes from the commencement of its opponent’s innings, it shall bowl out the 40 overs but its batting innings shall be limited to the same number of overs as it bowled to its opponents in the 2 hours 30 minutes from the commencement of its opponent’s innings. An over in progress at the expiration of three hours from the commencement of the innings of the side batting first shall be deemed to have been bowled by the expiration of the aforesaid period. If the team batting first is all out and the last wicket falls within two minutes of the expiration of two hours 30 minutes from the commencement of its innings, the innings of the side batting second shall be limited to the same 2 number of overs as the innings of the team batting first (the over in which the last wicket falls to count as a complete over). 3) If the team batting first is dismissed in less than 40 overs, the team batting second shall be entitled to bat for 40 overs except as provided in (2) above. 4) In the event of the team fielding second failing to bowl, if necessary, 40 overs or the number of overs as provided below by 6.30pm for a 1pm start, play shall be extended until the required number of overs have been bowled or a result achieved. b) In matches where the start is delayed or where play is suspended: 1) The objective should always be to rearrange the number of overs so that both teams have the opportunity of batting for the same number of overs (minimum 20 overs each team). The calculation of the number of overs to be bowled shall be based on an average rate of 15 overs per hour in the time remaining before close of play at 6.30pm. 2) If the number of overs of the side batting first is reduced, no fixed time will be specified for the close of its innings and in the event of the team fielding second failing to bowl, if necessary, the reduced numbers of overs by 6.30pm, the hours of play shall be extended until the required number of overs have been bowled or a result achieved. 3) If, owing to suspension of play during the innings of the team batting second, it is not possible for that team to have the opportunity of batting for the same number of overs as the team batting first, they will bat for a number of overs calculated below. (The result) 4) The team batting second shall not bat for a greater number of overs than the first team unless the latter has been all out in less than the agreed number of overs. The Result A result can be achieved only if both teams have had the opportunity of batting for at least 20 overs, unless one team has been all out in less than 20 overs or unless the team batting second scores enough runs to win in less than 20 overs. All other matches, in which one or both teams have not had an opportunity of batting for a minimum of 20 overs, shall be declared “No result” matches. In a match in which both teams have had the opportunity of batting for the agreed number of overs (i.e. 40 overs each in an uninterrupted match, or a lesser number of overs in an interrupted match), the team scoring the higher number of runs shall be the winner. If the scores are equal the game will be declared a tie, except in a semi final or final where the result will be decided in favour of the highest qualifier in the round robin games.. If the team batting second has not had the opportunity to complete the agreed number of overs and has neither been all out nor passed its opponents score the result shall be calculated as follows: a. The run target for the team batting second shall be one more run than the average runs per over of the team batting first multiplied by the number of overs available to the team batting second plus two runs per over added for the agreed overs not completed by the team batting second. b. If due to a suspension of play the number of overs in the innings of the team batting second has to be revised, its target score shall be one more run than the average runs per over of the team batting first multiplied by the number of overs available to the team batting second plus two runs per over added for the agreed overs not completed by the team batting second. c. In the event of the team batting first being all out in less than its full quota of overs, the calculation of its average run rate shall be based on the full quota of overs to 3 which it would have been entitled, and not the number of overs in which it was dismissed Number of Overs Per Bowler No bowler shall bowl more than 8 6ball overs in an innings. Where the start is delayed and the innings of both teams is reduced or where play is interrupted and the overs are reduced for both teams or for the team bowling second, no bowler may bowl more than one fifth of the total overs allowed except that where the total is not divisible by 5 an additional over shall be allowed to a minimum number of bowlers, such minimum being equal to the remainder obtained when the total numbers of overs is divided by 5. In the event of a bowler breaking down or being suspended, the remaining balls shall be bowled by another bowler. Such part of an over will count as a full over only in so far as each bowler’s limit is concerned. Bowling of Short Fast Pitched Balls Law 42.6(a) shall be replaced by the following: a) A bowler shall not be allowed to bowl any fast short pitched deliveries. b) A fast short pitched ball is defined as a ball which passes or would have passed above the shoulder height of the striker standing upright at the crease. c) A ball that passes above head height of the batsman, that prevents him from being able to hit it with his bat by means of a normal cricket stroke shall be called a wide. A penalty of one run is awarded instantly on the call of No ball. This is scored as a No ball extra (i.e. in addition to any other runs scored or awarded from the delivery). The Bowling of High Full Pitched Balls Law 42.6(b) shall apply with the following: All full toss deliveries fast or slow if above waist high are to be called and signalled no ball. A penalty of one run is awarded instantly on the call of the No ball. This is scored as a No ball extra (i.e. in addition to any other runs scored or awarded from the delivery). League Positions: The league positions shall be decided by the average points per game played. The average shall be determined by dividing the number of games actually played and completed (ie excluding abandoned games) into the total points obtained from those games. In the event of two or more teams having an identical average, the league position will be determined by reference to the result of the match (or the matches) between the teams concerned, ie the winning team shall be placed higher. If this method is inconclusive (eg where the match is tied or abandoned, or where more than two teams are concerned) the team scoring most runs per wicket throughout the season shall be placed higher. In the case of a final series the top four teams at the completion of the round robin will play the semi final. With the winners progressing to the final. Ground allocation for the semi final and final will be decided by WBOPCA. Points System: 6 points shall be awarded to the winning team. 0 points to the losing team. 3 points to each team if the result is a tie or if the match is uncompleted ie washed out. There are no bonus points available to either team. When a side does not have its full complement of 11 players it is deemed to be all out when their last wicket falls. 4 It shall be the duty of the captain of the team batting second to ascertain between innings the total runs scored by the side batting first and to agree the batting target accordingly. To confirm this target both Captains must sign the opposition scorebook between Innings. Defaults: Should a teams opposition default that team shall receive maximum 6 points. If all matches in the round are rained off all teams excluding the default team will receive wash out points. Results: It is the responsibility of all teams to complete, via results vault on the BOPCA website, the match report prior to 4pm Tuesday following match day. Failure to do this will see forfeiture of points. Full result sheets can be submitted to the WBOPCA Administrator to be entered on the website by arrangement only. Eligibility of Players for Semi Final and Final. • Western BOP Cricket Association expects each player to have started at least 3 games in the relevant grade or lower during the season. • Abandoned games, that is before the start of play do not count, nor do games that have been rained out. • Players that have played 3 or more Premier games may seek dispensation, in writing, justifying their reasoning no later than 3 days prior to the commencement of the scheduled game. • Teams/clubs wishing to question the eligibility of a player after the fact must, in writing, notify the Senior Competition Committee. • If a player is found to be ineligible then points may be defaulted. • Players intending to change clubs within a season must, in writing, inform the Senior Competition Committee before participating in a match for the new club. Except as provided , all matches shall be played in accordance with the Laws of Cricket – 2000 Code as promulgated by the Marylebone Cricket Club (MCC). Source https://bopcricket.co.nz/downloads/B_Grade_40_overs.pdf


Reserve Grade

WBOPCA Reserve Grade Playing Conditions 50 over Matches Except as provided hereafter, all matches shall be played in accordance with the MCC Laws of Cricket – 2000 Code (5th edition), with adaptions according to NZC Playing Conditions 2016/17 season. Pitches 1. One Day matches (limited overs) in the above competitions, where possible, will be scheduled for grass pitches. However if grass wickets are not available matches shall be played on artificial wickets and where possible “Club” home venues will be used. 2. WBOPCA expectations are that every effort is made to efficiently cover the grass wickets from Thursday evening on. Failure to do this may lead to the forfeiture of competition points. Remember if your team is listed as the “Home” team you are expected to be responsible for grass wicket. 3. Only rubber soled footwear (no spikes) maybe used on artificial wickets. Hours of Play 1. Each match shall commence at 12.00 noon unless altered by the Western Bay of Plenty Cricket Association. 2. Unless otherwise agreed, an interval of 30 minutes shall be taken between innings. Innings Each match shall consist of two innings (maximum 50 overs) on one day. The Toss 1. Before the toss for innings the Captain will nominate his players who may not thereafter be changed without consent from the opposing Captain. 2. No team shall participate with less than 8 players. 3. The toss for the innings can be taken at any time but shall be taken no less than 15 minutes before the scheduled start time. 4. If one team has more than 9 players and the other more than 6 players the toss shall be taken. A deputy shall toss in a Captain’s absence. The Ball 1. Only 4 piece balls, approved by the WBOPCA may be used. Requirement is Kookaburra 156gm Club Match or better. 2. A new ball shall be used in each inning of each side. 2 The Match 1. It is the responsibility of the “Home” listed team to supply and place the boundary markers in agreeance with the opposition Captain. Home team also responsible to have a Scoreboard. 2. At least one written scorecard must be kept if the other team is scoring on www.crichq.com whether live or uploaded. The result on www.crichq.com must be loaded onto website by 8pm on Tuesday night following the match. Failure to do so could lead to NO MATCH POINTS. 3. Both Captains must sign the scorebook/s to confirm they agree with the target runs set by the team batting first. The Length of Innings In an uninterrupted match (which includes a match where the start is 3 4. The team batting second shall not bat for a greater number of overs than the first team unless the latter has been all out in less than the agreed number of overs. In the event of the team fielding second failing to bowl, if necessary, 50 overs or the number of overs as provided below by 7.00pm, play shall be extended until the required number of overs has been bowled or a result achieved. In matches where the start is delayed or where play is suspended: 1. The objective should always be to rearrange the number of overs so that both teams have the opportunity of batting for the same number of overs (minimum 20 overs each team). The calculation of the number of overs to be bowled shall be based on an average rate of 15 overs per hour in the time remaining before the close of play at 7.00pm. 2. If the number of overs of the side batting first is reduced, no fixed time will be specified for the close of its innings and in the event of the team fielding second failing to bowl, if necessary, the reduced numbers of the overs by 7.00pm the hours of play shall be extended until the required number of overs have been bowled or a result achieved. 3. If, owing to the suspension of play during the innings of the team batting second, it is not possible for that team to have the opportunity of batting for the same number of overs as the team batting first, they will bat for a number of overs calculated below. (The Result) 4. The team batting second shall not bat for a greater number of overs than the first team unless the later has been all out in less than the agreed number of overs. The Result 1. A result can be achieved only if both teams have had the opportunity of batting for at least 20 overs, unless one team has been all out in less than 20 overs or unless the team batting second scores enough runs to win in less than 20 overs. 2. All other matches, in which one or both teams have not had an opportunity of batting for a minimum of 20 overs, shall be declared “No Result” matches. 3. In a match in which both teams have had the opportunity of batting for the agreed number of overs (ie 50 overs each in an uninterrupted match, or a less number of overs in an interrupted match), the team scoring the higher number of runs shall be the winner. 4. If the scores are equal the match will be declared a tie, except in a semi final or final where the result shall be decided in favour of the highest qualifier in the round robin games. 5. If the team batting second had not had the opportunity to complete the agreed number of overs and has neither been all out nor passed its opponents score the result shall be calculated as follows: a) The run target for the team batting second shall be one more run than the average runs per over of the team batting first multiplied by the number of overs available to the team batting second plus one run per over added for the agreed overs not completed by the team batting second. b) If due to a suspension of play the number of overs in the innings of the team batting second has to be revised, its target score shall one more run than the average runs per over of the team batting first multiplied by the number of overs available to the team batting second plus one run per over added for the agreed overs not completed by the team batting second. 4 c) In the event of the team batting first being all out in less than its full quota of overs, the calculation of its average run rate shall be based on the full quota of overs to which it would have been entitled, and not the number of overs in which it was dismissed. Number of Overs Per Bowler No bowler shall bowl more than 10 x 6 ball overs in an innings. Where the start is delayed and the innings of both teams is reduced or where play is interrupted and the overs are reduced for both teams or for the team bowling second, no bowler may bowl more than one fifth of the total overs allowed except that where the total is not divisible by 5, an additional over shall be allowed to a minimum number of bowlers, such minimum being equal to the remainder obtained when the total numbers of overs is divided by 5. In the event of a bowler breaking down or being suspended, the remaining balls shall be bowled by another bowler. Such part of an over will count as a full over only in so far as each bowler’s limit is concerned. Fielding Restrictions 1. At the instance of delivery there may not be more than 5 fieldsman on the leg side. 2. It is the responsibility of both Captains to agree on a 30 metre fielding circle if such circle is not on the field. 3. In the first 15 overs of each innings there must be two stationary fieldsmen within 13 metres of the striker at the instance of delivery and only 2 fieldsmen outside the 30 metre circle. In last 15 overs only 5 fieldsmen allowed outside 30 metre circle.” 4. Where the total number of overs is reduced from the commencement of play, both teams shall have the same fielding restrictions applied. In an interrupted match where the overs of the team batting second are reduced, the number of overs of the fielding restrictions will be reduced proportionately to the number of overs that the fielding restriction applied to the team batting first. 5. In the event of an infringement of these restrictions either Umpire shall call and signal “No Ball”. The Bowling of Short Fast Pitched Balls Law 42.6(a) shall be replaced by the following 1. A bowler shall be limited to two (2) fast short pitched deliveries per over. 2. A fast short pitched ball is defined as a ball which passes or would have passed above the shoulder height of the striker standing upright at the crease. 3. The Umpire at the bowlers end shall advise the bowler and the batsman on strike when each fast short pitched delivery has been bowled. 4. In addition, for the purpose of this regulation, a ball that passes above head height of the batsman, that prevents him from being able to hit it with his bat by means of a normal cricket stroke shall be called a “Wide”. 5. For the avoidance of doubt any fast short pitched delivery that is called a “Wide” under this playing condition shall also count as one of the allowable short pitched deliveries in that over. 6. In the event of a bowler bowling more than two fast short pitched deliveries in an over as defined in clause 2 above, the Umpire at the bowlers end shall call and signal “No Ball” on 5 each occasion. A different signal shall be used to signify this fast short pitched delivery. The Umpire shall call and signal “No Ball” and then tap his head with the other hand. A penalty of one run is awarded instantly on the call of “No Ball”. This is scored as a No Ball extra (ie in addition to any other runs scored or awarded from the delivery). The Bowling of High Full Pitched Balls Law 42.6(b) shall apply with the following 1. All full toss deliveries fast or slow if above waist height are to be called and signalled “No Ball”. The Umpire shall caution the bowler and issue a first and final warning. A penalty of one run is awarded instantly on the call of the “No Ball”. This is scored as a “No Ball” extra (ie in addition to any other runs scored or awarded from the delivery). Defaults Should a teams opposition default that team shall receive points equivalent to the maximum number of points scored per team in that round. If all matches in the round are rained off all teams, excluding the default team, will receive wash out / abandoned points. Finalists The top four teams at the completion of the round robin will play the semi-finals with the winners progressing to the final. In the case of equal points the teams tied will first be decided upon who beat who in the round robin and if not applicable on net run rate. Ground allocation for the Semi-Final (1v4 & 2v3) will be the home venue of the round robin No 1 & 2 teams as per points table and the Final will be at the discretion of the WBOP Cricket Association. There is no reserve day for semi-finals, with the highest points scorers progressing to the final. A reserve day will be available for the final and if that match is not played the competition winner is the team finishing first in round robin play. Eligibility of Players for semi Final and Final. • Western BOP Cricket Association expects each player to have started at least 3 games in the relevant grade or lower during the season. • Abandoned games, that is before the start of play do not count, nor do games that have been rained out. • Players that have played 3 or more Premier games may seek dispensation, in writing, justifying their reasoning no later than 3 days prior to the commencement of the scheduled game. • Teams/clubs wishing to question the eligibility of a player after the fact must, in writing, notify the Senior Competition Committee. • If a player is found to be ineligible then points may be defaulted. • Players intending to change clubs within a season must, in writing, inform the Senior Competition Committee before participating in a match for the new club. Except as provided , all matches shall be played in accordance with the Laws of Cricket – 2000 Code as promulgated by the Marylebone Cricket Club (MCC).

Source: https://bopcricket.co.nz/downloads/Reserve_Grade_Playing_Conditions_50_overs.pdf

Premier Grade

Williams Cup – Playing Conditions

2018

Except as modified here under, all matches shall be played in accordance with the MCC

Laws of Cricket – 2017 Code, with adaptations according to NZC Playing Conditions 2017/18 season`  

 

Pitches

  1. One day matches (limited overs) in the above competition are always scheduled on grass pitches. However, if any time prior to the start of play the grass pitches are deemed to be unavailable the game shall be transferred to suitable and available artificial pitches.
  2. BOPCA expectations are that every effort is made to efficiently cover the pitches including artificial if reasonable from Thursday evening on. Failure to do this may lead to the forfeiture of points.
  3. Only rubber soled footwear (no metal spikes) may be used on artificial pitches.

 

Hours of Play

  1. Each match shall commence at 12.00 noon unless altered by the Bay of Plenty Cricket Association.
  2. Unless otherwise agreed an interval of 30 minutes shall be taken between innings.

 

Innings

Each match shall consist of two innings (maximum 50 overs) on one day.

 

The Toss

  1. Before the toss for innings the Captain will nominate his players who may not thereafter be changed without consent from the opposing Captain.
  2. No team shall participate with less than 8 players.
  3. The toss for innings can be taken at any time but shall be taken no less than 30 minutes before the scheduled start time.
  4. If one team has more than nine players and the other more than six players the toss shall be taken. A deputy shall toss in a Captain’s absence.

 

The Ball

  1. Only White all 4 piece balls approved by the BOPCA may be used.
  2. A new ball shall be used in each innings of each side.

 

Length of Innings

In an uninterrupted match (which includes a match where the start is delayed) but where it is possible for both sides to bat for 50 overs by 7.00pm.

 

  1. Each team shall bat for 50 overs unless all out earlier.
  2.  In the event of the team fielding first failing to bowl 50 overs by the expiration of three hours ten minutes from the commencement of its opponent’s innings, it shall bowl out the 50 overs but its batting innings shall be limited to the same number of overs as it bowled to its opponents in the 3 hours ten minutes from the commencement of its opponent’s innings.  An over in progress at the expiration of three hours ten minutes from the commencement of the innings of the side batting first shall be deemed to have been bowled by the expiration of the aforesaid period. If the team batting first is all out and the last wicket falls within two minutes of the expiration of three hours ten minutes from the commencement of its innings, the innings of the side batting second shall be limited to the same number of overs as the innings of the team batting first (the over in which the last wicket falls to count as a complete over).
  3. If the team batting first is dismissed in less than 50 overs, the team batting second shall be entitled to bat for 50 overs except as provided in (2) above.
  4. In the event of the team fielding second failing to bowl, if necessary, 50 overs or the number of overs as provided below by 7.00pm play shall be extended until the required number of overs has been bowled or a result achieved. 

 

 

In matches where the start is delayed or where play is suspended:

1.     The objective should always be to rearrange the number of overs so that both teams have the opportunity of batting for the same number of overs (minimum 20 overs each team). The calculation of the number of overs to be bowled shall be based on an average rate of 15 overs per hour in the time remaining before close of play at 7.00pm.

2.     If the number of overs of the side batting first is reduced, no fixed time will be specified for the close of its innings and in the event of the team fielding second failing to bowl, if necessary, the reduced numbers of overs by 7.00pm the hours of play shall be extended until the required number of overs have been bowled or a result achieved.

3.     If, owing to suspension of play during the innings of the team batting second, it is not possible for that team to have the opportunity of batting for the same number of overs as the team batting first, they will bat for a number of overs calculated below. (The result)

4.     The team batting second shall not bat for a greater number of overs than the first team unless the latter has been all out in less than the agreed number of overs.

 

The Result

  1. A result can be achieved only if both teams have had the opportunity of batting for at least 20 overs, unless one team has been all out in less than 20 overs or unless the team batting second scores enough runs to win in less than 20 overs.
  2. All other matches, in which one or both teams have not had an opportunity of batting for a minimum of 20 overs, shall be declared “No result” matches.
  3. In a match in which both teams have had the opportunity of batting for the agreed number of overs (i.e. 50 overs each in an uninterrupted match, or a lesser number of overs in an interrupted match), the team scoring the higher number of runs shall be the winner.
  4. If the scores are equal the game will be declared a tie, except in a semi final or final where the result will be decided in favour of the highest qualifier in the round robin games.
  5. If the team batting second has not had the opportunity to complete the agreed number of overs and has neither been all out nor passed its opponents score the result shall be calculated as follows:
    1. The run target for the team batting second shall be one more run than the average runs per over of the team batting first multiplied by the number of overs available to the team batting second plus one run per over added for the agreed overs not completed by the team batting second.
    2. If due to a suspension of play the number of overs in the innings of the team batting second has to be revised, its target score shall be one more run than the average runs per over of the team batting first multiplied by the number of overs available to the team batting second plus one run per over added for the agreed overs not completed by the team batting second.
    3. In the event of the team batting first being all out in less than its full quota of overs, the calculation of its average run rate shall be based on the full quota of overs to which it would have been entitled, and not the number of overs in which it was dismissed.

 

 Points:            6 points for a win

                                3 points for a tie or no result 

                                1 point (bonus) for reporting

 

Number of Overs per Bowler                                               

  1. No bowler shall bowl more than ten overs in an innings.
  2. Where the start is delayed and the innings of both teams is reduced or where play is interrupted and the overs are reduced for both teams or for the team bowling second, no bowler may bowl more than one fifth of the total overs allowed except that where the total is not divisible by 5 an additional over shall be allowed to a minimum number of bowlers, such minimum being equal to the remainder obtained when the total number of overs is divided by 5.
  3. In the event of a bowler breaking down or being suspended, the remaining balls shall be bowled by another bowler.  Such part of an over will count as a full over only in so far as each bowler’s limit is concerned.

 

 

Fielding Restrictions

  1. At the instant of delivery there may not be more than 5 fielders on the leg side. No more than 2 behind the square leg.  In addition, further fielding restrictions shall apply to certain overs in each innings. The nature of such restrictions and the overs during which they apply are set out below
  2. Two semicircles shall be drawn on the field of play. The semicircles shall have as their centre the middle stump at either end of the pitch. The radius of each of the semicircles shall be 30 yards (27.5 metres). The ends of each semicircle shall be joined by two parallel straight lines drawn on the field

                        At the instant of delivery:

 

a)       Powerplay 1 – no more than two (2) fielders shall be permitted outside this fielding restriction area. In an innings of 50 overs, these are overs 1 to 10 inclusive

b)      Powerplay 2   - no more than four (4) fielders shall be permitted outside this fielding restriction area. In an innings of 50 overs, these are overs 11 to 40 inclusive

c)       Powerplay 3 – no more than five (5) fielders shall be permitted outside this fielding restriction area. In an innings of 50 overs, these are overs 41 to 50 inclusive

 

  1. Where the total number of overs is reduced from the commencement of play, both teams shall have the same fielding restrictions applied. In an interrupted match where the overs of the team batting second are reduced, the number of overs of fielding restrictions will be reduced proportionately to the number of overs that the fielding restriction applied to the team batting first, namely:

 

·         Powerplay 1 = 20% of overs

·         Powerplay2 = 60% of overs

·         Powerplay 3 = 20% of overs

 

  1. In the event of an infringement of these restrictions either Umpire shall call and signal “No Ball”.

 

The Bowling of Short Fast Pitched Balls Law 41.6(a) shall be replaced by the following:

  1. A bowler shall be limited to two fast short pitched deliveries per over.
  2. A fast short pitched ball is defined as a ball which passes or would have passed above the shoulder height of the striker standing upright at the crease. 
  3. The umpire at the bowler’s end shall advise the bowler and the batsman on strike when each fast short pitched delivery has been bowled.
  4. In addition, for the purpose of this regulation, a ball that passes above head height of the batsman, that prevents him from being able to hit it with his bat by means of a normal cricket stroke shall be called a wide.
  5. For the avoidance of doubt any fast short pitched delivery that is called a wide under this playing condition shall also count as one of the allowable short pitched deliveries in that over.
  6. In the event of a bowler bowling more than two fast short pitched deliveries in an over, as defined in Clause (b) above, the umpire at the bowler’s end shall call and signal no ball on each occasion. A different signal shall be used to signify this fast short pitched delivery.  The umpire shall call and signal No ball and then tap the head with the other hand.

 

A penalty of one run is awarded instantly on the call of No ball. This is scored as a No ball extra (i.e. in addition to any other runs scored or awarded from the delivery).

 

No Ball Deliveries to be followed by a Free Hit

  1. All No Ball deliveries shall be followed by a free hit delivery.
  2. The no ball shall be scored as 1 run plus any runs scored from it, the subsequent free hit ball shall be scored as whatever runs come from it.
  3. If the delivery for a “Free Hit” is not a legitimate delivery (any kind of No-ball or Wide ball) then the next delivery will become a “Free Hit” for whichever batsman is facing it.
  4. For the free hit delivery, the fielding restrictions shall apply as follows:

1. If the batsman facing is the same as received the No-ball no fielding change may be made

2. If a run was scored off the No-ball allowing the batters to change ends the field may be altered but must meet the fielding restrictions in place at the time.

 

The Bowling of High Full Pitched Balls Law 41.7(b) shall apply with the following:

All full toss deliveries fast or slow if above waist high are to be called and signalled No-ball. The umpire shall caution the bowler and issue a first and final warning if the delivery is considered dangerous to the batsman.  A penalty of one run is awarded instantly on the call of the No ball. This is scored as a No ball extra (i.e. in addition to any other runs scored or awarded from the delivery).

 

Defaults:

Should a team’s opposition default that team shall receive point’s equivalent to the maximum number of points scored by any team in that round. If all matches in the round are rained off all teams excluding the default team will receive wash out points.

 

Finalists:

The top four teams at the completion of the round robin will play the semi-final, with the winners progressing to the final. In the case of equal points, the teams tied will first be decided upon who beat who in the round robin and if not applicable on net run rate.

Ground allocation for the semi-final, preliminary and final will be decided by BOPCA.

In the event of either or both semi-finals being abandoned or washed out the teams advancing to the finals will be determined by their relative placings within the round robin games.

 

Semi Finals – Cup and Plate

Saturday 18th March 2018

Match A:              1 v 2      Winner progresses to Grand Final

                                                Loser plays winner of match B

 

Match B:              3 v 4      Winner Plays loser of Match A

                                                Loser is eliminated

 

Preliminary Final – Cup only

Sunday 19th March 2018:

Loser of Match A v Winner of Match B – winner progresses to grand final

                               Loser is eliminated

Final:           

Saturday 24th March 2018 Cup and Plate

The final will be played at the Bay Oval, Blake Park, Mount Maunganui

  

Reserve Days:

Reserve day for final is to be Sunday 25th March 2016, should both the planned final day and reserve day be washed out the highest qualifying finalist after the round robin will be declared the winner.

  

Results:

It is the responsibility of the home team to either/or Live Score on CricHQ or upload game data at completion of game to CricHQ or manually enter result and both teams statistics to CricHQ no later than 4pm Tuesday following match day. 

 

Umpire Reports and Ground reports are also to be completed and submitted in CricHQ with the same completion times as above.  Failure to complete these requirements will see forfeiture of reporting bonus points.  

Source: https://bopcricket.co.nz/cricket-in-the-bay/BOP-Cricket-playing-conditions